Object Library
Draft documentation: This document was created with the help of AI and has not yet been fully reviewed by a human.
Object Library contains reusable 3D scene assets. Open it from the Command Palette and select an object to inspect its preview and metadata in Properties.
Search and filter by name, category, or tags. Inspect scale before adding an object to the scene; a model authored in a different unit system may appear unexpectedly large or small.
Use the library's create/import workflow to add a .glb model and fill in its name, category, scale, description, and tags. The Add Object workflow creates an instance in the show from a library object. Installed assets and placed scene instances are separate things.
Manage placed instances in Scene Objects, and verify their placement in 3D Visualizer. Save the showfile after arranging the scene; keep the assets needed by the show available when moving it between machines.