Cues

Draft documentation: This document was created with the help of AI and has not yet been fully reviewed by a human.

Cues lists stored cue objects across the show. Open it from the Command Palette, then search for a cue number or label. Cue addresses include their owning sequence: 1.2 means cue 2 of sequence 1.

Select a cue to inspect its properties; open it to enter Cue Editor. Use this list to locate a look when you know its label but are not already in its Sequence Editor. Store new programmer content using Programmer's Store cue action.

A cue's stored instructions are distinct from the tracked output at that point in its sequence. If a cue appears to omit a value you see on stage, inspect the sequence's tracking behavior and preceding cues.

Use Sequences and Sequence Editor for playback order, preview, setup/release programming, and timing. Review Storing and recalling looks before overwriting an existing cue.